ORLOV GAMES

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Notes on how these games actually work: paytables, odds, strategy, and the maths underneath.

How shuffling works in a digital card game

A 52-card deck has about 8 × 10⁶⁷ orderings. Fisher–Yates reaches every one of them in 51 swaps — and the one-line variant that looks identical makes some orderings 25% more likely than others.

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Reading a Deuces Wild paytable

Eight numbers, and only the middle ones move. Full-pay Deuces Wild is 25-15-9-5-3-2-2-1 at 100.76%, and the row to check first is four of a kind: it lands about once every fifteen hands.

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Machines that pay on kings instead of jacks

Moving the minimum paying pair from jacks to kings halves how often it lands — 13.00% of deals becomes 6.50% — and takes about ten points off the return. That is why these machines carry a joker.

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Why a kicker never helps

Keeping an ace alongside your trips or your pair costs between 0.11 and 0.60 coins a hand, and the loss is the same whichever high card you keep. Holding one every time it is available gives up 5.59 points of return.

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